Call it once. Every party hears it.
Warcaller carries your shot caller's voice from one command channel into up to twelve party channels at the same moment. No extra software, no repeating yourself, no missed calls.
Your squads can answer
A squad leader holds their push-to-talk key and the command channel hears them, one voice at a time. You pick which party channels can answer and which role may use it. On every plan.
How talkback worksFrom one mouth to every headset
Your caller speaks
In the command channel, like any other voice chat. Warcaller Command listens there.
Warcaller picks one voice
If several callers overlap, role priority decides. The chosen voice is relayed untouched.
Every squad hears it
One squad bot per party channel plays the call, all fed from the same stream at once.
Everything a raid night needs
Six things the fleet does for you, none of them your members' problem.
One voice, every party
The call lands in every channel at the same instant.
The right voice wins
Callers overlap; the higher role holds the floor.
Two guilds, one call
Link an allied server and reach both from one channel.
Squads come back
Kicked or dropped bots rejoin on their own. Restart any from the board.
Live in minutes
Sign in, pick channels and roles, type /start. Nothing to install.
Never recorded
Relayed in memory, packet for packet. Never decoded, stored or logged.
Two guilds, one call
Link an allied server and your caller reaches party channels in both guilds. The allied side pays nothing and gets twelve slots while linked.
How linking worksPay for the party channels you use
One of these is free for a limited time. No card, nothing to cancel.
Party
Free for a limited time- Up to 4 party channels
- Priority roles
- Live squad health
Every server has this plan at no cost right now. No card, nothing to cancel.
Get it freeAlliance
- 12 channels here, 12 in an allied server
- Cross-server relay
- Everything in Guild
Three steps, then /start
Sign in with Discord
Pick a server you manage.
Choose channels and roles
Command channel, party channels, who may call.
Invite the bots
One click per bot, then type /start.
Before you start
Does my guild need to install anything?
No. Members use Discord as usual. Only the person setting up the server signs in to the dashboard.
How much delay does the relay add?
On a healthy connection the added delay is a fraction of a second, comparable to the delay Discord itself adds between two people in one channel.
Why are there several bots?
Discord allows a bot account one voice connection per server. Each party channel therefore needs its own bot account, which we run for you.
Can people in party channels talk back?
Yes, on any plan, for the party channels you switch it on for. A member with the talk-back role holds a key and is heard in the command channel only, one person at a time, never decoded.
What happens when my trial ends?
Pick a plan to keep going. Your channel and role setup stays saved either way.
Ready for the next siege?
Set up takes a few minutes. Your first 7 days are free.