Two fights at once: Command II
Run two relays in one server, each with its own caller.
When your guild fights in two places at once, each fight needs its own caller and its own party channels. A Discord bot can sit in only one voice channel per server, so the second fight gets a second Command bot: Warcaller Command II. Your twelve squads are shared between the two Commands; you decide which squad listens to which.
Setting it up
- On the Guild or Alliance plan, open your server's board. The field plan shows a Command II block.
- Invite Warcaller Command II from that block. It asks for the same three permissions as every Warcaller bot.
- Choose its command channel, a different voice channel from Command I's. If that channel is private, allow Command II's own role in it (View Channel, Connect and Speak), the way you did for Warcaller Command.
- Move squads to Command II with the Command I / II picker on each squad row, then Save.
On the night
/startasks which Command to start. Run it twice to start both; each Command reports its own squads./statusshows both relays, with Retry and Stop for each./stopasks which one to stop, or both, when both are running.- The board shows a console for each Command, so either can be started and stopped from there too.
- Talkback works on both: a squad leader answers into the command channel of the Command their squad belongs to.
Moving a squad mid-fight
Change a squad's Command in the field plan and Save. If a relay is running, the squad moves at once: it leaves one relay and joins the other in one step, and the board says so. If the move cannot happen right then, its row says which relay still holds it and offers Move now to try again. Callers, roles, hold time and idle stop are the same for both Commands.
If your plan drops below Guild, Command II stops and every squad answers to Command I again. Your split is kept: upgrade back and each squad returns to the Command you gave it.
Cross-server relays with an allied server always run on Command I. Command II relays stay inside your own server.